Environments for GITS: Cityscape (Night)

GHOST IN THE SHELL CITYSCAPE NITE 04

The neon-lit city is first seen in the trailers, for when The Major (played by Scarlet Johansson) removes her jacket and dives down alongside the skyscraper, before bursting/crashing into a club and subduing rouge robot geishas - a direct adaptation of the infamous scene in the 1995 “Ghost In The Shell” anime.

In addition, there a few shots of the cityscape, and the highway, during “night time” (View Day Time HERE).

FYI: These images were screengrabbed/snapped from various trailers/tv-spots (pardon me for the slightly blurry ones tho), and I’ll attempt to update more for when they are revealed.

GHOST IN THE SHELL CITYSCAPE NITE 02
GHOST IN THE SHELL CITYSCAPE NITE 01
GHOST IN THE SHELL CITYSCAPE NITE 03
GHOST IN THE SHELL CITYSCAPE NITE 06
GHOST IN THE SHELL CITYSCAPE NITE 05
View of Cityscape from BIKE RIDE
GHOST IN THE SHELL CITYSCAPE NITE 07
GHOST IN THE SHELL CITYSCAPE NITE 08
GHOST IN THE SHELL CITYSCAPE NITE 09

I somewhat like the concept - or at least I think it was a concept, filtered thru my eyes (LOL) - that the city at night, looks nearly as bright and shimmery as it is in the dreary daylight time, IMHO. That it literally looks more vibrant and exciting - at least in the skyscraper-levels (compared to the sleaze dangerous street level).

The larger than building advertising of (presumably) “hologram” humanoids, looks utterly more “menacing” and hence interesting an aesthetic, versus the daytime visual.

The highway street-lights are a nice design concept.


[ Purchase “The Art of Ghost in the Shell” HERE on Amazon for March 14, 2017 release ]

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